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Zheng Zhou

3 papers indexed

arxivcs.CV2026-07-23

The Second LoViF 2026 Challenge on Real-World All-in-One Image Restoration: Methods and Results

Xiang Chen, Hao Li, Jiangxin Dong, Jinshan Pan, Xin Li, Hongbo Ding, et al.

This paper presents a review of the second LoViF Challenge on Real-World All-in-One Image Restoration. The challenge aims to advance unified image restoration under diverse real-world degradation conditions, including blur, low-light, haze, rain, and snow. It provides a common be…

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arxivcs.CVcs.AIcs.LG2026-07-21

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

Fan Jiang, Zhaoxu Sun, Mengchao Wang, Ziyu Zhu, Chiyu Wang, Yunpeng Zhang, et al.

We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA games, simulation engines, and internet videos to learn controllable world dynamics. WorldExplorer pe…

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arxivcs.CV2026-07-13

ABot-3DWorld 0: A Universal World Model to Explore Any 3D Space

Mingchao Sun, Luyang Tang, Yu Liu, Xu Yan, Zhan Li, Yunwei Zhang, et al.

We present ABot-3DWorld 0, a universal multimodal 3D world model that turns text, image, and video inputs into high-fidelity, explorable 3D worlds. At the heart of our framework is a unified Spatial Generative Primitive (SGP), a compact tuple of a high-quality panorama and a spat…

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