We present DreamForge-World 0.1 Preview, a preview foundational world model for real-time interactive world simulation. The system adapts the LongLive 1 autoregressive video stack, itself derived from Wan2.1-T2V-1.3B, with a residual action pathway inspired by the Matrix-Game family. DreamForge-World 0.1 Preview focuses on a complementary axis to frontier-scale world simulators: low-compute adaptation, consumer-GPU runtime, and broad interactive capability coverage. It supports live keyboard and mouse control, multimodal initialization, mid-stream reprompting, dual-view operation, and minute-scale interactive rollouts at native 480p resolution, reaching up to 14 to 15 FPS FPS on a single RTX 4090 with a low memory footprint. By leveraging open video backbones and applying targeted adaptation runs, we build the preview system with high cost-efficiency. DF-World 0.1 Preview is not yet a memory-complete or frontier-quality world simulator, but demonstrates a practical low-compute route toward real-time controllable world-model previews on consumer GPUs.
Falls among older adults are a major safety challenge, but continuous monitoring is difficult to sustain. Video captures fall-related posture and motion, yet deployment is limited by privacy, computation, and bandwidth. Supervised pose estimation is anatomically interpretable but…
We introduce Vidu S1, a real-time interactive video generation model supporting voice control of digital characters. Users can control video generation content at any moment through voice instructions. Vidu S1 supports infinite-length real-time video generation without blurring,…
Action-conditioned world models allow robots to predict the future consequences of candidate actions without additional physical interaction, supporting policy evaluation, planning, and data augmentation. We present Mask2Real-WM, a two-stage action-conditioned world model for dex…
In recent years, Unmanned Aerial Vehicles (UAVs) or drones have gained rapid response in terms of security, search and rescue (SAR), border surveillance, etc. Existing monitoring frameworks often struggle to maintain detection consistency when targets undergo significant scale va…
Multi-object detection and tracking from noisy point clouds remain challenging in many data-scarce radar applications. Current Bayesian trackers based on Poisson measurement models offer a training-free solution but struggle to achieve accuracy and efficiency under severe clutter…
World models, especially based on JEPA architectures, have been shown to learn robust dynamics of various environments. However, learning from visually complex real-world data remains a challenge, especially in unpredictable outdoor environments. We introduce depth as a geometric…