CORTEXA
← Browse
arxivcs.CV2026-07-02

Global Pose Control for Generative View Synthesis in Normalized Object Coordinate Space

Zhibing Li, Amogh Gupta, Behnoosh Parsa, Dan Casas

Novel View Synthesis (NVS) enables the generation of unseen views of a scene from a single or multiple images, allowing users to freely explore an object from any viewpoint. Despite the recent impressive qualitative improvements of generative models for this task, existing methods struggle to provide global and intuitive control of target viewpoints because they either use input-relative camera poses or are limited to generating sparse global views. This lack of global pose control severely limits the number of downstream tasks potentially enabled by NVS. To address this limitation, we propose a novel approach for precise camera control in a customizable Normalized Object Coordinate Space (NOCS), requiring single or few unposed images. Our method operates solely on the absolute camera pose of the target view in NOCS, eliminating the need for a relative world frame or camera poses of the input images. Unlike previous methods that treat NVS as a standalone generation task, we formulate it as an image editing problem and build upon state-of-the-art editing models to leverage their superior generalization capability. Camera information is injected as dedicated camera tokens via an in-context multi-modal conditioning strategy. To alleviate the inherent ambiguity of NOCS, we incorporate text descriptions that explicitly define the object's canonical coordinate frame, which also enhances generalization to unseen object categories. Furthermore, we curate a high-quality dataset with consistently aligned orientations and corresponding NOCS text definitions. Extensive experiments demonstrate that our method robustly generates novel views with accurate and consistent orientations from arbitrary unposed images across diverse categories, achieving state-of-the-art image quality and fidelity.

View free PDFSource page

Related papers

arxivcs.GRcs.CV2026-07-05

SceneFrom3D: Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Control

Geonung Kim, Jeongeun Park, Nuri Ryu, Di Liu, Sunghyun Cho

Geometry-conditioned 3D scene generation enables the creation of 3D environments from user-provided geometry, offering direct control over scene structure and object layout. To generate such 3D scenes, current methods commonly adopt a three-stage design that first defines a view…

View free PDFSource page
arxivcs.CV2026-07-19

HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesis

Lingwei Dang, Juntong Li, Zonghan Li, Hongwen Zhang, Liang An, Wei Min, et al.

Hand-Object Interaction (HOI) synthesis is a cornerstone for animation production and embodied AI. Despite the strong priors of video foundation models, multi-view consistent HOI synthesis remains challenging due to complex hand motions and occlusions. We present HarmoHOI, a unif…

View free PDFSource page
arxivcs.CV2026-06-30

WarpHammer: Densifying Scene Warps with 3D Object Priors for Extreme View Synthesis

Michael Green, Gavriel Habib, Dvir Samuel, Tal Berkovitz Shalev, Issar Tzachor, Rami Ben-Ari, et al.

Projection-conditioned novel view synthesis (NVS) warps an explicit 3D reconstruction of the input view into the target camera and conditions a generator on the warped rendering. This works well for small viewpoint changes but degrades sharply under large orbital motion: the warp…

View free PDFSource page
arxivcs.CV2026-07-22

Extending a Large View Synthesis Model for Multi-view Panoptic Segmentation

Kwonyoung Ryu, In-Jae Lee, Jonghyun Jin, Hyunjee Lee, Jongmin Lee, Jaesik Park

Large view synthesis models synthesize novel views through cross-view attention without explicit 3D representations, and recent studies have shown that they learn accurate spatial correspondence from RGB supervision alone. We observe that this correspondence generalizes beyond ap…

View free PDFSource page
arxivcs.CV2026-07-07

SparseCtrl-HOI: Sparse Temporal Control for Human-Object Interaction Video Generation

Shenbo Xie, Mingrui Cai, Xu Yang, Yifei Liu, Changxing Ding

Human-Object Interaction (HOI) video generation aims to synthesize realistic videos of humans manipulating diverse objects, serving as a promising avenue for AI-driven live streaming e-commerce. A primary obstacle in this domain lies in the complexity of modeling fine-grained phy…

View free PDFSource page
arxivcs.CV2026-06-29

DCGrasp: Distance-aware Controllable Grasp Generation

Hiroyasu Akada, Jesús Pérez, Emre Aksan, Vasileios Choutas, Cristian Romero, Alberto Garcia-Garcia, et al.

Generating 3D hand-object interactions is essential for applications in robotics, XR, and synthetic data generation, where flexible controllability and strong generalization to diverse object geometries are required. However, existing methods rarely satisfy these requirements, li…

View free PDFSource page