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Bang Zhang

6 papers indexed

arxivcs.CV2026-07-15

MultiAnimate: A Unified Framework for Controllable Multi-Character Animation

Zhongyi Zhang, Guangyuan Wang, Li Hu, Wenbo Zhou, Peng Zhang, Tianyi Wei, et al.

Recent advances in generative models and technological innovations have significantly addressed the fundamental challenges of character image animation. However, existing approaches predominantly focus on character animation from a single reference image, substantially limiting t…

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arxivcs.CV2026-07-14

WanToFight: Real-Time Generative Game Engine for Multi-Player Combat Interaction

Li Hu, Guangyuan Wang, Peng Zhang, Bang Zhang

We present WanToFight, a generative game engine that simulates real-time, two-player The King of Fighters '97 (KOF~'97) gameplay from keyboard input. Prior generative game engines target either single-player first-person settings or non-real-time cooperative scenarios; multi-play…

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arxivcs.CVcs.SD2026-07-10

Wan-Dancer: A Hierarchical Framework for Minute-scale Coherent Music-to-Dance Generation

Mingyang Huang, Peng Zhang, Li Hu, Guangyuan Wang, Ruoshi Zhang, Yi Lu, et al.

Generating long-duration, high-definition, and rhythmically synchronized dance videos directly from music remains a significant challenge, primarily due to the temporal constraints of current diffusion models, which typically fail beyond 20 seconds. Existing approaches, whether t…

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arxivcs.LGcs.AIcs.CR2026-07-08

FedCVESA: Taking Away Training Data in Federated Learning via Correlation Value Encoding and Segmented Aggregation

Chongkai Li, Bang Zhang, Wenjian Luo

Federated learning (FL) avoids explicit data exposure by keeping raw data on local clients, yet privacy risks remain in the training process and the learned model itself. Recently, centralized Taking Away Training Data (TATD) attacks have shown that malicious training could abuse…

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arxivcs.CVcs.AIcs.GRcs.LG2026-07-05

Wan-Streamer v0.2: Higher Resolution, Same Latency

Lianghua Huang, Zhi-Fan Wu, Yupeng Shi, Wei Wang, Mengyang Feng, Junjie He, et al.

We present Wan-Streamer v0.2, a latency-preserving upgrade of the native-streaming, end-to-end audio-visual interaction model. v0.2 keeps the v0.1 modeling formulation, but raises the interactive output stream from 192x336 to 640x368 while preserving approximately 200 ms model-si…

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