While recent flow-matching 3D generative models (e.g., VecSet) adopt structured representations, their tokens share global context, causing conventional training-free editing to suffer from semantic artifacts such as collapsed preserved regions or incomplete transformations. To a…
Recent advances in single image-to-3D generation have enabled high-quality asset synthesis, yet extending these capabilities to indoor scene generation remains challenging. Existing methods focus on asset-level generation while neglecting the structural layout, which is essential…
Gaussian Splatting has achieved significant improvements by incorporating warping-based techniques. However, such methods suffer from pixel-level inaccuracies due to uncertain geometry. This uncertainty leads to spatial misalignments in the warped images, which disrupt residual l…
While knowledge distillation (KD) is widely adopted for training lightweight models by leveraging supervision from larger teacher models, relying solely on output token distributions has proven insufficient for compressing Multimodal Large Language Models (MLLMs). Since output to…
Generating animation from a single 2D drawing is challenging because the output must preserve character appearance while remaining plausible and temporally coherent under motion. Existing drawing-based 3D animation pipelines often use sample-wise 2D refinement to align animated r…