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Christian Theobalt

4 papers indexed

arxivcs.CV2026-07-14

Differentiable Polarized Path Tracing

Pramod Rao, Jérémy Riviere, Xilong Zhou, Abhijeet Ghosh, Abhimitra Meka, Thabo Beeler, et al.

Physically based differentiable rendering has proven to be a powerful tool for inverse rendering problems (e.g., 3D reconstruction, reflectance estimation, lighting estimation). However, most existing methods operate solely on radiometric intensity, discarding valuable polarizati…

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arxivcs.CVcs.LG2026-07-08

Towards Real-World Wearable Motion Reconstruction

Andrea Boscolo Camiletto, Rishabh Dabral, Eduardo Alvarado, Thabo Beeler, Marc Habermann, Christian Theobalt

The modern-day surge in popularity of wearable devices poses a fundamentally unique motion capture problem: reconstructing full-body movement from any set of sensing hardware worn at a given moment. Yet, most research efforts assume fixed sensor configurations (e.g. IMU suits or…

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arxivcs.CV2026-07-02

EmoteGPT: 3D Human Facial Expressions from Natural Language Descriptions

Haoran Wang, Mohit Mendiratta, Christian Theobalt, Adam Kortylewski

Precise control of 3D facial expressions from text is crucial for virtual avatars, animation, and human-computer interaction, yet existing text-to-3D methods jointly generate identity, expression, and texture, making fine-grained expression control difficult. We instead formulate…

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arxivcs.CV2026-06-29

DCGrasp: Distance-aware Controllable Grasp Generation

Hiroyasu Akada, Jesús Pérez, Emre Aksan, Vasileios Choutas, Cristian Romero, Alberto Garcia-Garcia, et al.

Generating 3D hand-object interactions is essential for applications in robotics, XR, and synthetic data generation, where flexible controllability and strong generalization to diverse object geometries are required. However, existing methods rarely satisfy these requirements, li…

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