arxivcs.CVcs.AI2026-07-06
Rendering-Aware Bayesian 3D Gaussian Splatting with Native Uncertainty and Adaptive Complexity Control
Gaoxiang Jia, Vikram Appia, Junzhou Huang, Xinlei Wang
3D Gaussian splatting (3DGS) is a strong representation for real-time novel-view synthesis, but its standard training pipeline relies on point estimates and hand-tuned heuristics, providing no native uncertainty or principled complexity control. This is most limiting under sparse…