arxivcs.CV2026-06-30
Diffusion-Based Material Regularization for Physics-Based Inverse Rendering
Jingwang Ling, Lifan Wu, Feng Xu, Shuang Zhao
Reconstructing physics-based 3D assets -- geometry, materials, and illumination -- from multi-view images is a core problem in computer graphics and vision, and a prerequisite for realistic relighting and editing. Physics-based inverse rendering offers an accurate image-formation…