arxivcs.CVcs.GR2026-07-15
Bake It Till You Make It: Ultrafast Spatial Texture-Atlas Splatting
Neel Kelkar, Simon Niedermayr, Kaloian Petkov, Klaus Engel, Rüdiger Westermann
Recent extensions of 3D Gaussian Splatting (3DGS) capture fine color details using hash-grid-based appearance parameterization but incur high computational cost during fragment rendering. We introduce a decoupled radiance representation that models low-frequency geometry and view…