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Liangyan Gui

2 papers indexed

arxivcs.CV2026-07-20

AniGS: Bridging Rendering and Diffusion Prior for 3D Scene Animation

Yen-Chi Cheng, Chen Gao, Chuhan Chen, Tuotuo Li, Rajvi Shah, Ayush Saraf, et al.

Novel view rendering of large and complex reconstructed scenes is becoming increasingly photorealistic. However, most reconstructions remain static and lack the ambient motion that makes environments immersive. We present AniGS, a method for scene-level animation of 3D Gaussian S…

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arxivcs.CV2026-06-29

PoseShield: Neural Collision Fields for Human Self-Collision Resolution

Zhengyuan Li, Zeyun Deng, Yifan Shen, Liangyan Gui, Miaolan Xie, Joseph Campbell, et al.

Self-collision remains a persistent challenge in SMPL-based human pose estimation and motion generation. Under extreme articulations or stochastic motion synthesis, generated meshes frequently exhibit self-penetrations, leading to physically implausible results. We propose PoseSh…

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