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Ning Guo

3 papers indexed

arxivcs.CVcs.AIcs.LG2026-07-21

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

Fan Jiang, Zhaoxu Sun, Mengchao Wang, Ziyu Zhu, Chiyu Wang, Yunpeng Zhang, et al.

We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA games, simulation engines, and internet videos to learn controllable world dynamics. WorldExplorer pe…

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arxivcs.CV2026-07-13

ABot-3DWorld 0: A Universal World Model to Explore Any 3D Space

Mingchao Sun, Luyang Tang, Yu Liu, Xu Yan, Zhan Li, Yunwei Zhang, et al.

We present ABot-3DWorld 0, a universal multimodal 3D world model that turns text, image, and video inputs into high-fidelity, explorable 3D worlds. At the heart of our framework is a unified Spatial Generative Primitive (SGP), a compact tuple of a high-quality panorama and a spat…

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crossrefWorld Electric Vehicle Journal2025-04-10Cited by 9

Multi-Agent Deep Reinforcement Learning Cooperative Control Model for Autonomous Vehicle Merging into Platoon in Highway

Jiajia Chen, Bingqing Zhu, Mengyu Zhang, Xiang Ling, Xiaobo Ruan, Yifan Deng, et al.

This study presents the first investigation into the problem of autonomous vehicle (AV) merging into existing platoons, proposing a multi-agent deep reinforcement learning (MA-DRL)-based cooperative control framework. The developed MA-DRL architecture enables coordinated learning…

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