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Sam Ganzfried

1 paper indexed

arxivcs.GTcs.AIcs.MA2026-06-28

Projected Exploitability Descent for Nash Equilibrium Computation in Multiplayer Imperfect-Information Games

Sam Ganzfried

Many important games have more than two players and imperfect information. Existing approaches for computing Nash equilibrium, the central game-theoretic solution concept, in such games either lack scalability or obtain poor performance. In this paper we introduce a new algorithm…

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