arxivcs.CVcs.AI2026-07-20
CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling
Tingjia Zhang, Bo Chen, Shengzhong Liu, Fan Wu, Guihai Chen
Recent breakthroughs in 3D Gaussian Splatting (3DGS) have advanced neural rendering with high fidelity and speed. However, its performance degrades significantly in large-scale scenes due to the computational burden of tile-based rasterization. Existing optimization efforts eithe…