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Shizeng Jiang

1 paper indexed

arxivcs.CV2026-07-20

QIRF Quantum-Inspired Non-Orthogonal Function-Space Compression for 3D Gaussian Splatting

Shizeng Jiang, Hao Zhang, Xuerui Ma, Ying Hu, Tao Zhang

3D Gaussian Splatting (3DGS) achieves high-quality real-time rendering by representing a scene with a large collection of anisotropic Gaussian primitives. However, complex scenes often require millions of Gaussians, resulting in substantial storage and rendering costs. Existing c…

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