This paper focuses on the problem of Embodied Task Planning, where an agent is required to execute a sequence of atomic actions within an interactive environment to complete a user-specified task. Though a variety of simulators and datasets have previously been built for this tas…
Reinforcement Learning (RL) has substantially improved the reasoning ability of large language models (LLMs), but sparse outcome rewards still make token-level credit assignment difficult. Existing scalable RL methods typically assign trajectory-level rewards uniformly across tok…