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openalex˜The œinternational archives of the photogrammetry, remote sensing and spatial information sciences/International archives of the photogrammetry, remote sensing and spatial information sciences2026-07-23Cited by 0

An Open-Source Pipeline for Runtime-Optimized Heritage Photogrammetry in Game Engines

Arkoun Merchant, Adam Weigert, Chloe Dennis, Stephen Fai

Abstract. This paper presents Mesh2Tile, an open-source pipeline that converts photogrammetric meshes into runtime-optimized 3D Tiles for interactive visualization in game engines. Photogrammetry produces high-polygon meshes that remain difficult to deliver at scale through interactive platforms. Cloud-based conversion services like Cesium Ion provide a path to the OGC 3D Tiles format but impose cost barriers and raise data sovereignty concerns for confidential heritage projects. Existing open-source converters rely on uniform spatial partitioning, export redundant textures with every tile, and offer limited control over LOD generation. Mesh2Tile leverages Blender's Python API to perform adaptive octree tiling driven by triangle density, per-tile texture baking that eliminates texture redundancy, and parallel processing to generate georeferenced 3D Tiles from OBJ meshes. The pipeline is validated through a case study of the Bytown Museum Commissariat Building on the Rideau Canal UNESCO World Heritage Site. It is processed at three scales from 900 thousand to 90 million triangles. Results demonstrate linear scaling of processing time, up to 62% file size reduction for larger models, and successful runtime streaming in Unreal Engine 5 through the Cesium for Unreal plugin at 120 FPS with comparable tile balance to Cesium Ion's commercial output. The pipeline enables institutions to maintain full control over sensitive heritage data while achieving performance suitable for interactive visualization.

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openalex˜The œinternational archives of the photogrammetry, remote sensing and spatial information sciences/International archives of the photogrammetry, remote sensing and spatial information sciences2026-07-23

Open Technologies for the 3D Cultural Heritage Digitisation Pipeline

Fotis Arnaoutoglou, Peter Bonsma, Elisa Mariarosaria Farella, Anestis Koutsoudis, Vangelis Nomikos, Marco Medici, et al.

Abstract. This paper introduces the 3D-4CH project and its open framework, i.e. a sustainable ecosystem of tools designed to overcome the fragmentation and limited maintainability of previous EU-funded 3D heritage initiatives. Aligned with the European Collaborative Cloud for Cul…

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openalex˜The œinternational archives of the photogrammetry, remote sensing and spatial information sciences/International archives of the photogrammetry, remote sensing and spatial information sciences2026-07-23

Photogrammetry and 3D Gaussian Splatting for Cultural Heritage. Pros, Cons and Main Differences

Xinchen Li, Alessio Martino, Filiberto Chiabrando, Xiang Li

Abstract. This paper presents a comparative analysis of traditional photogrammetric methods and 3D Gaussian Splatting (3DGS) technology in the digitisation of Cultural Heritage (CH). Two representative datasets, differing in scale and image acquisition conditions, were selected t…

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openalex˜The œinternational archives of the photogrammetry, remote sensing and spatial information sciences/International archives of the photogrammetry, remote sensing and spatial information sciences2026-07-23

A Semi-Automated Pipeline for Extracting Architectural Plans from 3D LiDAR Data of Ancient Heritage Sites

Marianna Bartrick-Krana, Roberto de Lima, Aziliz Vandesande, Maarten Bassier

Abstract. This paper presents a semi-automated pipeline for extracting architectural plans from terrestrial LiDAR point clouds of archaeological sites characterized by irregular geometries and significant surface degradation. The proposed workflow converts dense three-dimensional…

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openalex˜The œinternational archives of the photogrammetry, remote sensing and spatial information sciences/International archives of the photogrammetry, remote sensing and spatial information sciences2026-07-23

Simulation of Stationary and Mobile Laserscanning with VRscan3D

D. Gorkovchuk, IULIIA HORKOVCHUK, Maria Chizhova, Darius Popovas, Thomas Lühmann

Abstract. Terrestrial and mobile laser scanning technologies have become essential tools in geoinformation, surveying, cultural heritage documentation, and construction. However, access to modern laser scanning equipment remains limited for many universities and training institut…

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openalex˜The œinternational archives of the photogrammetry, remote sensing and spatial information sciences/International archives of the photogrammetry, remote sensing and spatial information sciences2026-07-23

Evaluating Classical and Deep Keypoint Detectors for SfM Reconstruction in Arctic UAV Imagery

Nicholas Sansoterra, María G. Lenzano, William Shuart, John E. Anderson, Alper Yılmaz, Charles Toth

Abstract. Structure-from-Motion (SfM) pipelines rely heavily on the detection and matching of repeatable keypoints across images, yet the performance of modern learned feature extractors in challenging environments remains insufficiently understood. This paper evaluates classical…

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openalex˜The œinternational archives of the photogrammetry, remote sensing and spatial information sciences/International archives of the photogrammetry, remote sensing and spatial information sciences2026-07-23

Evaluating 3D Scene Representations for Aerial Photogrammetry across Diverse Cityscapes

Shihan Chen, Zhaojin Li, Qingsong Yan, Haibing Liu, Hui Li, Wubiao Huang, et al.

Abstract. The proliferation of continuous Neural Radiance Field (NeRF) and 3D Gaussian Splatting (3DGS) has shifted the paradigm of 3D aerial reconstruction from relying solely on geometric stereo matching to inverse rendering optimization. However, while these emerging rendering…

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