CORTEXA
← Browse
arxivcs.CV2026-07-02

Online Segment 3D Gaussians via Launching Virtual Drones

Liwei Liao, Rongjie Wang, Ronggang Wang

Interactive segmentation of 3D Gaussians offers a compelling opportunity for real-time manipulation of 3D scenes, thanks to the real-time rendering capability of 3D Gaussian Splatting (3DGS). However, existing methods require a time-consuming per-scene setup - typically tens of seconds or even minutes - before interactive segmentation can begin on a raw 3DGS scene. This setup involves multi-view mask preparation, mask lifting, and feature distillation, creating a major bottleneck for online applications. To address this limitation, we aim to completely eliminate the setup stage for interactive 3DGS segmentation while keeping the segmentation time practical (under 1 second). In this work, we present SAGO (Segment Any Gaussians Online), a novel setup-free framework for interactive 3DGS segmentation. By introducing virtual drones, our method reframes the 3D segmentation problem as an online Next-Best-View (NBV) planning task formulated within a Markov process. Extensive experiments demonstrate that SAGO can extract clean 3D assets directly from 3D Gaussians with sub-second latency, thereby enabling a broad range of downstream applications such as object manipulation and scene editing. Moreover, our method achieves over a 50x speedup compared to the previous setup-free 3DGS segmentation frameworks.

View free PDFSource page

Related papers

arxivcs.CVcs.AI2026-07-20

CDIS: Cross-Dimensional Class-Agnostic 3D Instance Segmentation via 2D Mask Tracking and 3D-2D Projection Merging

Juno Kim, Hye-Jung Yoon, Yesol Park, Byoung-Tak Zhang

Class-agnostic 3D instance segmentation is critical for robotic systems operating in unknown environments, enabling perception of previously unseen objects for reliable manipulation and navigation. Existing approaches typically project per-frame 2D instance masks into 3D and merg…

View free PDFSource page
arxivcs.CV2026-06-29

Open-Vocabulary and Referring Segmentation for 3D Gaussians Using 2D Detectors

Jameel Hassan, Yasiru Ranasinghe, Vishal Patel

3D Gaussian Splatting (3DGS) has emerged at the forefront of 3D scene reconstruction. Extending 3DGS with language-driven, open-vocabulary understanding has gained significant attention for real-world applications such as embodied AI. Recent methods achieve this by learning an in…

View free PDFSource page
arxivcs.CV2026-07-21

ZeroSplat: Generalized Referring Segmentation in 3D Gaussian Splatting

Jiayu Ding, Meilu Song, Xiaoyi Zhang, Hongbo Jin, Yichen Jin, Xiangtian Si

Recent advancements in 3D Gaussian Splatting (3DGS) have enabled language-guided scene understanding. However, existing Referring 3D Gaussian Splatting (R3DGS) methods are fundamentally restricted to single-target queries. To reflect the ambiguity of real-world instructions, we i…

View free PDFSource page