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Jiwen Lu

6 papers indexed

arxivcs.CVcs.AIcs.RO2026-07-24

SM4RT: Learning Structured Motion Geometry for 4D Reconstruction

Shing Ho J. Lin, Wenzhao Zheng, Dong Zhuo, Yuqi Wu, Jie Zhou, Jiwen Lu

Geometry Foundation Models (GFMs) have substantially advanced monocular 3D reconstruction, yet extending this capability to 4D dynamic understanding remains a fundamental challenge. Most existing motion perception methods (e.g., sparse tracking, dense point-wise flow) treat motio…

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arxivcs.CVcs.AI2026-07-19

EvoGUI: An Evolution-Aware Benchmark for GUI State-Transition Understanding

Yaohan Yang, Minglei Shi, Borui Zhang, Jie Zhou, Jiwen Lu

GUI agents must reason about how actions transform interface states, but end-to-end success rates entangle this ability with perception, grounding, planning, and recovery. We introduce EvoGUI, a diagnostic framework that converts normalized GUI trajectories into three complementa…

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arxivcs.RO2026-07-15

GigaWorld-Policy-0.5: A Faster and Stronger WAM Empowered by AutoResearch

GigaWorld Team, Angen Ye, Angyuan Ma, Boyuan Wang, Chaojun Ni, Fangzheng Ye, et al.

World Action Models (WAMs) improve robot policy learning by jointly modeling actions and future visual observations, using future scene evolution as dense supervision for physically grounded action generation. However, a common design in existing WAMs is to explicitly generate fu…

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arxivcs.RO2026-07-02

GigaWorld-1: A Roadmap to Build World Models for Robot Policy Evaluation

GigaWorld Team, Angyuan Ma, Boyuan Wang, Bohan Li, Chaojun Ni, Guo Li, et al.

Evaluating embodied robot foundation models remains a critical bottleneck; unlike large language models efficiently assessed via digital benchmarks, robotic policies require slow, costly real-world rollouts limited by hardware and human supervision, which has driven interest in w…

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arxivcs.CVcs.AI2026-06-29

IBRSteG: Learning a Generalizable Steganography Framework for 3D Gaussian Splatting

Fanye Kong, Hongyu Xia, Yu Zheng, Boyang Gong, Jie Zhou, Jiwen Lu

Recent advances in deep learning have notably improved steganographic message hiding. However, designing a generalizable steganographic approach for 3D Gaussian Splatting (3DGS) that can embed meaningful 3D scene content remains challenging. In this paper, we propose IBRSteG, a g…

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arxivcs.CV2026-06-25

ViQ: Text-Aligned Visual Quantized Representations at Any Resolution

Xumin Yu, Zuyan Liu, Zhenyu Yang, Yuhao Dong, Shengsheng Qian, Jiwen Lu, et al.

A unified representation for text and vision is a natural pursuit, as it enables simpler multimodal modeling and more efficient training. However, representing images as discrete signals in the same way as text inevitably introduces severe information loss. Existing work struggle…

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