arxivcs.CV2026-06-25
Computer Vision for MOBA Analytics: A Dataset and Baseline for Visibility Analysis in Dota 2
Ricardo da Rocha Carvalho, Eloísa Oliveira, Luiz Bernardo Martins Kummer, Emerson Cabrera Paraiso, Rayson Laroca
Introduction: Most Multiplayer Online Battle Arena (MOBA) analytics studies rely on structured data, which does not directly capture what each team could actually see during a match. Objective: This work introduces Dota2-Vis, a video-based dataset, and a baseline pipeline for vis…