We present an audio-text system for the Ambivalence/Hesitancy Video Recognition Challenge of the 11th ABAW Competition. The method excludes visual frames and represents each video as overlapping 5-second windows aligned with transcript timestamps. Each window combines a 320-dimen…
Images acquired in surveillance environments often suffer from conditions such as low resolution, variations in pose, irregular illumination, and occlusions. Due to the low quality of these images, face recognition algorithms often struggle. This major limitation can be addressed…
Introduction: Most Multiplayer Online Battle Arena (MOBA) analytics studies rely on structured data, which does not directly capture what each team could actually see during a match. Objective: This work introduces Dota2-Vis, a video-based dataset, and a baseline pipeline for vis…