arxivcs.AIcs.GR2026-07-13
MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models
Tsz Hei Fan, Choi Wing Fung, Yuxuan Wan, Shuqing Li, Michael R. Lyu
Multi-scene navigation (clearing an objective in one bounded space and then crossing a portal into the next) is a defining feature of contemporary 3D games, but authoring it is laborious: every portal must have consistent endpoints on both sides, each interior must remain navigab…