We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA games, simulation engines, and internet videos to learn controllable world dynamics. WorldExplorer pe…
The 11th Affective Behavior Analysis in-the-wild (ABAW11) Multi-Task Learning Challenge requires a unified system to predict valence-arousal, categorical expressions, and facial action units from the official s-Aff-Wild2 images. Although these tasks are naturally related through…
Despite rapid progress in interactive world models (IWMs), existing benchmarks evaluate action following only at trajectory level and ignore memory and interaction physics. We introduce WorldRoamBench, an open-world benchmark for long-horizon stability across four dimensions, eac…