CORTEXA
← Browse
arxivcs.CVcs.AI2026-06-30

WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models

Ting-Bing Xu, Jiacheng Sui, Zhe Gao, Kewei Shi, Wenjin Yang, Zhicheng Liu, Zhaoxu Sun, Mingchao Sun, Hongyu Pan, Fan Jiang, Mu Xu, Qi Fan, Yang Gao, Yong Li, Baoquan Chen

Despite rapid progress in interactive world models (IWMs), existing benchmarks evaluate action following only at trajectory level and ignore memory and interaction physics. We introduce WorldRoamBench, an open-world benchmark for long-horizon stability across four dimensions, each with tailored innovations: (i) Action: per-frame action metric bypassing cross-model semantic scale disparity and exposing failures hidden by trajectory; (ii) Vision: segment-based drift metric capturing non-monotonic mid-sequence collapse missed by start-vs-end comparisons; (iii) Physics: controllability-gated evaluation over mechanics, optics, and 3D consistency, scoring plausibility under faithful action execution; (iv) Memory: action-decoupled protocol evaluating scene memory via transition-localized 3D point-cloud reconstruction and subject memory via tracking-plus-VLM reasoning. The benchmark comprises 600+ test cases across Nature, Urban, and Indoor scenes in first/third-person views with WASD 10-60s continuous interaction. Evaluating 10+ open/closed-source models reveals none reliably satisfies all dimensions; even the best achieves only moderate scores. Advances on WorldRoamBench are steps toward IWMs that are stable, physically grounded, memory-faithful, and deployable in real-world applications.

View free PDFSource page

Related papers

arxivcs.CVcs.AIcs.LG2026-07-21

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

Fan Jiang, Zhaoxu Sun, Mengchao Wang, Ziyu Zhu, Chiyu Wang, Yunpeng Zhang, et al.

We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA games, simulation engines, and internet videos to learn controllable world dynamics. WorldExplorer pe…

View free PDFSource page
arxivcs.ROcs.AIcs.CV2026-07-06

Cortex: A Bidirectionally Aligned Embodied Agent Framework for Long-horizon Manipulation

Jiaqi Peng, Xiqian Yu, Delin Feng, Yuqiang Yang, Wenzhe Cai, Jing Xiong, et al.

While recent Vision-Language-Action (VLA) models show promise toward generalist manipulation policies, they struggle with long-horizon tasks due to their Markovian nature-relying solely on current observations. Hierarchical dual-system methods address this but suffer from a gap b…

View free PDFSource page
arxivcs.CVcs.AIcs.LG2026-07-06

Multiplayer Interactive World Models with Representation Autoencoders

Anthony Hu, Václav Volhejn, Adrien Ramanana Rahary, Chris Mulder, Aditya Makkar, Alyx Liao, et al.

We introduce the first multiplayer world model for highly dynamic environments governed by complex physical interactions. Whereas single-player world models treat the other agents as part of the environment, ours conditions on the action streams of multiple agents, learning to at…

View free PDFSource page
arxivcs.CVcs.AIcs.CL2026-06-25

DMV-Bench: Diagnosing Long-Horizon Multimodal Agents' Visual Memory with Incidental Cue Injection

Yujin Tang, Chenming Shang, Ruize Xu, Nikhil Singh

Research on agent memory has matured rapidly, but almost entirely on the text side: few existing benchmarks ask, in an interactive environment, when an agent genuinely needs to remember what it saw rather than what it could write down. We introduce DMV-Bench (Code: https://github…

View free PDFSource page
arxivcs.CVcs.AIcs.LGcs.RO2026-07-17

Orbis 2: A Hierarchical World Model for Driving

Sudhanshu Mittal, Arian Mousakhan, Silvio Galesso, Karim Farid, Jonannes Dienert, Rajat Sahay, et al.

Current world models operate at a single level of abstraction, with most prioritizing perceptual fidelity while lacking the spatial reasoning and semantic understanding required for real-world downstream tasks. We present a hierarchical driving world model that factorizes future…

View free PDFSource page
arxivcs.CVcs.AI2026-07-23

HyWorldVLA: A Vision-Language-Action Model with Hybrid World Modeling for Autonomous Driving

Quanfu Yu, Xian Wu, Hao Xu, Liulong Ma

Vision-Language-Action (VLA) models augmented with world modeling represent a promising paradigm for end-to-end autonomous driving. While pixel-level future prediction enables fine-grained spatiotemporal reasoning, it compromises robustness in noisy driving scenarios. Conversely,…

View free PDFSource page