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Mu Xu

8 papers indexed

arxivcs.CVcs.AIcs.LG2026-07-21

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

Fan Jiang, Zhaoxu Sun, Mengchao Wang, Ziyu Zhu, Chiyu Wang, Yunpeng Zhang, et al.

We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA games, simulation engines, and internet videos to learn controllable world dynamics. WorldExplorer pe…

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arxivcs.CV2026-07-14

ReflectVLN: Training Vision-Language Navigation Agents with Reflective Reasoning

Jiahang Wang, Yirong Yang, Yanqing Zhu, Minghua Luo, Shichao Xie, Fei Liu, et al.

Existing vision-language navigation methods often couple a VLM with waypoint decoders to produce multi-step action plans, but they typically lack an explicit closed-loop mechanism for tracking semantic progress, diagnosing execution failures, and recovering from error accumulatio…

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arxivcs.CV2026-07-13

ABot-3DWorld 0: A Universal World Model to Explore Any 3D Space

Mingchao Sun, Luyang Tang, Yu Liu, Xu Yan, Zhan Li, Yunwei Zhang, et al.

We present ABot-3DWorld 0, a universal multimodal 3D world model that turns text, image, and video inputs into high-fidelity, explorable 3D worlds. At the heart of our framework is a unified Spatial Generative Primitive (SGP), a compact tuple of a high-quality panorama and a spat…

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arxivcs.CVcs.AIcs.RO2026-07-11

ABot-N1: Toward a General Visual Language Navigation Foundation Model

Ruiyan Gong, Yingnan Guo, Junjun Hu, Jintao Kong, Xiaoxu Leng, Tianlun Li, et al.

Visual Language Navigation foundation models aim to unify deep reasoning for grounded spatial decisions with broad versatility for diverse embodied tasks. Current approaches typically achieve this integration via monolithic policies that map observations directly to actions, yet…

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arxivcs.AIcs.RO2026-07-11

ABot-AgentOS: A General Robotic Agent OS with Lifelong Multi-modal Memory

Jiayi Tian, Shiao Liu, Yuting Xu, Jia Lu, Zihao Guan, Honglin Han, et al.

Recent VLM and VLA systems have improved robotic perception and action prediction, yet long-horizon embodied agents still require a general runtime layer for reasoning, memory, tool use, verification, and cross-embodiment execution. We present ABot-AgentOS, a general robotic Agen…

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arxivcs.ROcs.AIcs.HCcs.LG2026-07-08

Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report

Xufeng Zhao, Fuzhi Yang, Jianhui Chen, Li Gao, Zhang Meng, Jie Gao, et al.

The motion controller is one of the most fundamental modules in embodied intelligence systems. Driven by large-scale human motion-capture data and the motion-tracking paradigm, humanoid control has achieved remarkable progress in recent years. However, migrating this recipe to th…

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arxivcs.CVcs.RO2026-07-01

ABot-M0.5: Unified Mobility-and-Manipulation World Action Model

Ronghan Chen, Yandan Yang, Zuojin Tang, Dongjie Huo, Tong Lin, Haoning Wu, et al.

Mobile manipulation is a key capability for general-purpose robots, yet remains challenging for current embodied learning methods. VLA policies are typically reactive and lack explicit world modeling, while existing World Action Models (WAMs) are still poorly aligned with the str…

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arxivcs.CVcs.AI2026-06-30

WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models

Ting-Bing Xu, Jiacheng Sui, Zhe Gao, Kewei Shi, Wenjin Yang, Zhicheng Liu, et al.

Despite rapid progress in interactive world models (IWMs), existing benchmarks evaluate action following only at trajectory level and ignore memory and interaction physics. We introduce WorldRoamBench, an open-world benchmark for long-horizon stability across four dimensions, eac…

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