Deep gaze estimation works well in controlled capture but degrades in unconstrained settings, where systems must reject unreliable predictions. Single-pass uncertainty (e.g., heteroscedastic regression) infers uncertainty from pixels without explicit input-validity cues, while sampling based methods are often too costly for real time use. We propose Factor-Informed Uncertainty Distillation (FIUD), a teacher-student framework that aligns uncertainty with interpretable image-quality failure modes. A gradient-boosting teacher predicts expected gaze error from factors such as illumination, sharpness, eye visibility and symmetry; a neural student distills these signals via curriculum learning and ranking supervision into a lightweight single-pass uncertainty head. Across ETH-XGaze, Gaze360, and MPIIFaceGaze (>300k samples), FIUD improves uncertainty, error rank correlation and selective prediction versus deterministic and sampling-based baselines, with the largest gains in unconstrained settings.
Gaze target estimation, the task of predicting where a person is looking in a scene, is crucial to understanding human attention and intent. It is a challenging task that combines high-level understanding of global scene semantics and precise spatial reasoning using human appeara…
We present AA, a multi-view multimodal dataset for screen-based gaze estimation. The dataset captures synchronized facial observations from eight fixed screen-mounted cameras and two additional side-view cameras, paired with precise screen-space gaze targets collected under contr…
Free-viewing gaze data provides a rich, task-free window into human visual attention. Conventional exploratory data analysis of the data provides user attention patterns through fixations and areas of interest. However, despite the richness of this gaze data, its human-informatio…
Conformal prediction provides distribution-free reliability guarantees for vision systems, but these guarantees depend on how prediction errors are measured in the output space. Many vision tasks produce outputs on curved spaces (e.g. gaze directions on the sphere or 3D head rota…
Vision-language models excel at video captioning, yet typically generate descriptions that fail to capture individual viewers' attention. We propose VEGAS (Video caption Evaluation via GAze Score), a training-free metric that leverages test-time gaze to sample personalized, atten…
How different populations visually explore artworks bears on cognitive science and on accessibility design, yet most eye-tracking work in autism has used social scenes rather than art, and has analysed where the eyes land while ignoring when and in what order. We present a compar…