CORTEXA
← Browse
arxivcs.CV2026-06-30

JacobianAvatar: Temporally Consistent Semi-rigid Avatar Reconstruction from a Monocular Video

Changyeon Won, Min-Gyu Park, Seonghwan Park, Ju Hong Yoon, Hae-Gon Jeon

Generating realistic human avatars in complex motions--such as clothing dynamics--requires modeling of global and local deformations which remains challenging in monocular settings. We address this problem by leveraging neural Jacobian fields (NJFs) for representing semi-rigid deformations. We train self-supervised neural networks for predicting Jacobian matrices that give the pose-dependent deformations, by solving a Poisson equation. However, monocular input presents several difficulties such as self-occluded regions and invisible surfaces. To address these issues, we introduce three key components: a constrained Poisson solver, signed distance-based Jacobian regularization, and a deformation-guided residual flow loss, which together suppress boundary artifacts, recover frequently occluded regions such as armpits and thighs, and enforce temporal consistency during motion. Experiments on benchmark and in-the-wild videos demonstrate that our method generates temporally stable and geometrically coherent avatars, outperforming state-of-the-art approaches.

View free PDFSource page

Related papers

arxivcs.CV2026-06-30

Progressive Pose-Guided 4D Animal Reconstruction from Monocular Video

Siyuan Li, Weiying Chen, Yilin Wang, Xinxin Zuo, Xingyu Li, Li Cheng

Reconstructing 4D animals from monocular videos is challenging due to large inter-species variation, complex articulations, and the lack of reliable templates. Existing approaches typically rely on either strict category-specific priors that restrict generalization, or unconstrai…

View free PDFSource page
arxivcs.CVcs.AIcs.GR2026-07-01

World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

Liyuan Zhu, Shengyu Huang, Amrita Mazumdar, Tianye Li, Zan Gojcic, Gordon Wetzstein, et al.

We present World from Motion, a method for generating freely renderable dynamic 3D Gaussian representations from monocular videos. Our approach conditions a video model on dense, pixel-aligned renderings that encode appearance, geometry, and 3D scene motion along both input and t…

View free PDFSource page
arxivcs.CV2026-06-26

Monocular Avatar Reconstruction via Cascaded Diffusion Priors and UV-Space Differentiable Shading

Hong Li, Minqi Meng, Yanjun Liang, Chongjie Ye, Houyuan Chen, Weiqing Xiao, et al.

Reconstructing high-fidelity, relightable 3D avatars from a single in-the-wild image is a challenging ill-posed problem, primarily hindered by the scarcity of high-quality PBR data and the complexity of disentangling illumination from intrinsic materials. In this paper, we presen…

View free PDFSource page
arxivcs.CV2026-07-16

MAGiSt3R: Multi-Agent Feed-forward 3D Reconstruction from Monocular RGB Videos

Ziren Gong, Xiaohan Li, Fabio Tosi, Ninghui Xu, Stefano Mattoccia, Jianfei Cai, et al.

This paper presents MAGiSt3R, a multi-agent 3D reconstruction framework performing reconstruction and camera tracking for monocular RGB videos at almost 10 FPS. MAGiSt3R relies on a feed-forward model from the 3R family to process RGB videos and regress local point maps, and on a…

View free PDFSource page
arxivcs.CV2026-07-01

AVSR-Diff: Scale-Agnostic Diffusion Priors for Temporally Consistent Arbitrary-Scale Video Super-Resolution

Geunhyuk Youk, Jeonghyeok Do, Dayeon Kim, Jihyong Oh, Munchurl Kim

Diffusion models have significantly advanced video super-resolution (VSR) but remain largely constrained to fixed upsampling scales. Conversely, while coordinate-based arbitrary-scale VSR methods offer scale flexibility, they inherently suffer from severe over-smoothing at large…

View free PDFSource page