Real-to-sim conversion for robotic interaction with objects remains labor-intensive because it requires more than visual reconstruction: a streamlined real2sim process must recover scene geometries and object states, infer physical parameters, and assemble actors, objects, camera…
This work introduces a unified formulation for vision models, where diverse forms of visual information beyond natural images, such as masks, depth maps, and other structured visual signals, are all represented as RGB images, while general visual tasks can be converted into a com…
Vision-language agents (VLAs) are increasingly used to interpret complex driving scenes and support safety-critical reasoning. This report presents the CVPR 2026@AdvML Workshop Challenge on adversarial multimodal attacks against autonomous-driving VLAs. Built on DriveLM-style mul…
Memory is becoming a core component of long-horizon AI agents, allowing agents to reuse past experience when operating web browsers, software tools, and other interactive environments. Existing work mostly treats memory as a supply problem, asking what experience to write, how to…
Large Language Model (LLM) agents are commonly trained from expert trajectories using supervised fine-tuning (SFT), which treats multi-turn agent behavior as ordinary text imitation. This recipe is simple and low-cost, but it only learns to imitate the sequence of expert actions,…
Video generation models aspire to simulate dynamic environments, and several benchmarks now evaluate memory consistency across frames. However, most assess consistency only while the target remains in view, and the few that force objects out of view evaluate static scenes where n…